A “Fruit Ninja” style game.
Prototype 5 was developed as part of the Unity Junior Programmer Pathway. It is a reflex-testing game where the player must click and destroy objects thrown in the air before they fall off the screen. The prototype focuses on implementing a User Interface (UI) with a title screen containing a difficulty select menu, a score display to track points earned, and a Game Over screen allowing players to restart and try again. By learning these skills, you can create a fully playable experience that users can enjoy from start to finish without needing to restart the application.