An arcade-style Sumo battle game.
Prototype 4 was developed as part of the Unity Junior Programmer Pathway. You must knock off waves of enemies from a floating island using power-ups to aid in defeating them. It focuses on teaching how to implement new gameplay mechanics, such as power-ups for temporary advantages and increasingly difficult enemy waves to enhance the challenge. The game aims to create an engaging gameplay experience through a careful balance of power-ups and escalating difficulty.